• BuyDRM_PreventingScreenRecording_1920x450-1
  • DRM_Whitepaper_1920x450-1
  • BuyDRM_DRM&Watermarking_1920x450-3
  • BuyDRM_PreventingScreenRecording_768x430-1
  • DRM_Whitepaper_768x430-1
  • BuyDRM_DRM&Watermarking_768x430-3
  • BuyDRM_PreventingScreenRecording_372x300-1
  • DRM_Whitepaper_372x300-1
  • BuyDRM_DRM&Watermarking_372x300-3

Optimizing License Key Delivery for Persistent and Non-Persistent Platforms with KeyOS WebPlay

By Roman K.
September 22, 2020

Deploying DRM to scale includes analyzing how and where you can use persistent licensing versus non-persistent licensing. This blog provides a strategy to lower your overall DRM licensing costs by tapping into persistent licensing.
Read More

Using Native DRM to Defeat Screen Capturing

By Roman K.
September 08, 2020

Digital rights management (DRM) technology is designed to protect valuable content from being stolen, hacked and downloaded. One of the most common ways that people try to steal content is through screen capture technology, usually in the form of an...
Read More

Speed Up Your Streaming With Low-Latency DRM

By Roman K.
May 26, 2020

If you are in the business of selling encoders, organizing live events, developing media players, or simply a consumer who watches a lot of big games on the weekend, you, most probably know that Low Latency is a term that defines how fast the...
Read More

Generating and Importing Authentication XML Signing Keys for the KeyOS MultiKey Service

By Roman K.
May 12, 2020

Introduction This page will help you understand how to generate and import additional Authentication XML Signing Keys for the KeyOS MultiKey Service.
Read More

Acquiring FairPlay Deployment Components and Securely Importing Them Into KeyOS Using the FPS Import Tool

By Roman K.
May 04, 2020

Introduction In this blog we are going to discuss the new KeyOS FairPlay Import tool which enables faster deployments for FairPlay DRM as part of your KeyOS MultiKey Services.
Read More

Mobile World Congress 2019: Recap

By Roman K.
March 06, 2019

It was exciting to visit Mobile World Congress in Barcelona this year. The organization was flawless at every step with dedicated subway lines and BREZE access which left a very positive impression about the event. But the event itself just blew my...
Read More

Deploying Secure Player SDKs for Premium Video Content

By Roman K.
February 06, 2019

Secure Player Considerations in Today’s Market Identify your needs and the playback platforms you are targeting. Identify the feature set and user experience that you wish to support. Identify your budget and decide which is more valuable money...
Read More

Advanced Techniques Authentication XML

By Roman K.
October 16, 2018

In this blog post we will cover the authentication XML as it is by far the number one question we get when it comes to testing the playback or setting up DRM license rights.
Read More

Deploying KeyOS with AWS Elemental Media Services

By Roman K.
October 02, 2018

Good News! Recently, BuyDRM and AWS Elemental have integrated their solutions to enable content operators to deploy more streamlined video workflows for live TV and VOD content. Using this integration, AWS Elemental’s Media Services solution...
Read More

Setting Up The KeyOS MultiPack Module for Wowza Streaming Engine

By Roman K.
May 15, 2018

It All Started A Couple Of Years Ago In 2014, a DRM module from BuyDRM was introduced as part of the Wowza Streaming Engine (WSE). The idea was to enable PlayReady DRM encryption within the platform that was stable and easy to setup and use....
Read More

    Subscribe for Instant Notifications

    New call-to-action

    Posts by Topic

    see all