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Forging Digital Fortresses with Multiple Key Licenses in Widevine DRM

By Roman K.
January 31, 2024

Introduction: Upholding the Integrity of Digital Assets with Widevine DRM In the intricate landscape of digital content protection, a nuanced understanding of device security levels, robustness rules, and the meticulous use of multiple keys is...
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Preventing Screen Recording with DRM: Balancing Security and User Experience

By Roman K.
May 23, 2023

Screen recording is the act of capturing the content displayed on a screen in real time. Due to its ease of use, screen recording has become one of the most prolific forms of video piracy over the last several years. As a result, content creators...
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The Anatomy of a Multi-DRM License Request

By Roman K.
October 12, 2022

This post was originally intended as an introduction to the license acquisition process. I wanted to describe how every license request looks for those that are interested and that is it. But after I started writing it, I remembered that customers...
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The Top 5 Questions to Answer for a Smooth Transition to DRM

By Roman K.
April 12, 2022

Are you considering adding DRM to your streaming workflow? Want to save time and avoid headaches? Here are a few things that you will want to consider before diving headfirst in the shallow end of the pool.
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Using DRM and Watermarking to Prevent Video Piracy

By Roman K.
November 18, 2021

It is important for streaming services to ensure that their assets are protected and don't fall into the hands of illegal re-streamers or on Torrent websites. With the global COVID-19 pandemic, there is a rise in video viewership and...
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Supporting CMAF with Updates to the KeyOS MultiPack Utility and KeyOS MultiPack Plug-in for Wowza Streaming Engine

By Roman K.
November 10, 2020

Today, we have some exciting news to share with all our customers, partners, and the DRM community at large….. an update that will reduce your storage costs, processing costs, and help you provide a better user experience for your end-users.
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Configuring Cross-Orgin Reference Sharing (CORS) for DRM Playback

By Roman K.
October 28, 2020

Tiny thing which may drive you crazy We have recently released a series of blogs that cover different clients with your backend systems i.e. backend APIs or proxies as part of the Authentication XML retrieval scenario or a license acquisition...
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Deploying A Proxy for License Acquisition

By Roman K.
October 13, 2020

Today I want to introduce you to one of the most flexible ways of getting a DRM license from the KeyOS MultiKey License API and this may push you towards setting up the License Acquisition Proxy, or just proxy on your side as many our customers did...
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Optimizing License Key Delivery for Persistent and Non-Persistent Platforms with KeyOS WebPlay

By Roman K.
September 22, 2020

Deploying DRM to scale includes analyzing how and where you can use persistent licensing versus non-persistent licensing. This blog provides a strategy to lower your overall DRM licensing costs by tapping into persistent licensing.
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Using Native DRM to Defeat Screen Capturing

By Roman K.
September 08, 2020

Digital rights management (DRM) technology is designed to protect valuable content from being stolen, hacked and downloaded. One of the most common ways that people try to steal content is through screen capture technology, usually in the form of an...
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